{"id":293,"date":"2020-05-25T14:48:18","date_gmt":"2020-05-25T14:48:18","guid":{"rendered":"https:\/\/blog.comixify.ai\/?p=293"},"modified":"2020-07-26T20:11:18","modified_gmt":"2020-07-26T20:11:18","slug":"zero-fx-inter","status":"publish","type":"post","link":"https:\/\/blog.comixify.ai\/index.php\/2020\/05\/25\/zero-fx-inter\/","title":{"rendered":"Future of AI in the VFX business"},"content":{"rendered":"Read-o-Meter<\/span> 11<\/span> minutes<\/span><\/span>\n

Interview with Brian Drewes founder of ZERO VFX<\/strong><\/h4>\n\n\n\n
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Adam Svystun (AS)- Comixify.ai <\/a>
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All right. Let’s start off with a basic question. Tell me more about yourself. Who are you basically?<\/strong><\/p>\n\n\n\n

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Brian Drewes (BD)- ZERO FX<\/a>
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I have been in the visual effects and technology space since college, which means that I’ve been doing it for 25 years at this point. Big picture my motivation comes down to a general fascination in applying science while creating popular art. More recently, we’ve been focusing on various ways of recreating digital versions of our world. It was about 10 years ago that I started ZERO VFX. It felt like a natural progression for me – you start learning the industry and technologies, then you start being able to look forward and see where everything is headed (or so you think). That’s the transition point of becoming primarily an entrepreneur versus a visual effects producer. Plus, spinning off a tech company which I sold to Google was a helping hand in this direction.<\/p>\n\n\n\n

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